Tuesday, August 4, 2015

King's Quest


What this mod does:
- Fixes shadows, reflections & fog
- Pushes crosshair into depth & fixes UI depth in main menu
- Adds a low convergence preset to the '1' key. Press this when aiming (with the bow & arrow) and for some cutscenes.
- Adds a medium & high convergence preset to the '2' key.
- Adds a very high convergence preset to the '3' key for some occasional scenes.


Installation:
- Download this ZIP file and extract the contents into the directory "..\Kings Quest\Binaries\Win\"
- If the game crashes, go to the Steam directory and delete the file "GameOverlayRenderer64.dll".

Monday, August 3, 2015

Cradle [DX11]

3DMigoto 3D Vision DX11 Fix




Fix parameters:
- Skybox is at correct depth
- Reflections on water (from sun illumination) renders correctly with different convergence values
- Shadows are disabled as default (for now), but can be turned on with the "Caps Lock" key.
  (some sections in the game have working shadows)
- Moved overall HUD (menu system, general HUD elements) to depth
- Added 2 convergence presets to the "J" key and "middle mouse button"
  (preset #1 is for walking; high convergence)
  (preset #2 is for close-up scenes and scenarios; low convergence)

Issues to be resolved (future updates):
- Shadows (mostly dynamic shadows)
- Sun bloom/illumination in skybox
- Some colorization issues in the horizon (background)
- Increasing and decreasing convergence, will trim off a certain degree of the picture on the right side
  (when convergence is set to "1.0" (my highest convergence preset), the picture is fine)

Installation:
- Download this RAR file and extract the contents into the directory "..\Cradle\bin\"
- In the game settings, make sure to set the quality slider to 10/10 (max).
  (this will trigger DX11, and the fix will register and activate)
- This is the 64-bit version of the 3DMigoto wrapper, so make sure to launch the cradle_x64.exe file (or launch directly from steam)

Sunday, August 2, 2015

Next Car Game : Wreckfest [DX11]

3DMigoto 3D Vision DX11 Fix




Fix parameters:
- Fixed 2d rendered smoke & fire effects
- Moved overall HUD (menu system, general HUD elements) to depth
- Added 2 convergence presets to the "J" key and "left stick button (L3)" for xbox360 gamepad
  (preset #1 is made for high convergence "chase cam view near and far")
  (preset #2 is made for lower convergence "cockpit cam view")

Issues to be resolved (future updates):
- HUD nametags are at the same depth as the other HUD elements
- Some skidmarks (in close up view) seems to be floating a little above the terrain/ground
- Minor haloing around the smoke in certain angles

Installation:
Download this RAR file and extract the contents into the directory "..\Bugbear Entertainment\"
Start the game from Steam. Right click and run "Play Next Car Game: Wreckfest (DX11 64-bit EXPERIMENTAL!"

Saturday, August 1, 2015

Way of the Samurai 4


What this mod does:
- Fixes water reflection & skybox
- Pushes the HUD into depth.
- Adds 2 convergence presets to the 'Q' key. Use the low preset for some cutscenes.

Remaining Issue:
- Some dust pixelation can be seen when running and when the camera is at a low angle. (Not a 3D issue as this also happens when 3D is disabled and no fix is installed).

Installation:
- Download this ZIP file and extract the contents into the directory "..\Way of the Samurai 4\"
- Use Nvidia Inspector to assign "WayOfTheSamurai4.exe" to the profile "3D-Hub Player". (For instructions on how to assign profiles, see this guide)


Wednesday, July 29, 2015

Legend of Kay Anniversary

3DMigoto 3D Vision DX11 Fix


What this fix does:
- Fixes screen flickering issues and 2D plants
- Moves most of the HUD into depth. (I wasn't able to give the mini-map much depth due to clipping issues)
- Adds 2 convergence presets to the 'Q' key. Use the low preset for cutscenes.

Remaining Issue:
- Some HUD unevenness
- Skybox is incorrect (at Frog City)

Installation:
- Download this ZIP file and extract the contents into the directory "..\Legend of Kay Anniversary\"
- Use Nvidia Inspector to assign "legendofkay.exe" to the profile "Max Payne 3". (For instructions on how to assign profiles, see this guide)


Sunday, July 26, 2015

IL2 Battle Of Stalingrad (updated)

You MUST deactivate SSAO in order to play IL2 BOS in Ultra or High mode without severe ghosting or other problems.

With the help of DarkStarSword I fixed shaders instead of disabling them. The game seems to me near perfect in 3Dvision this this fix.

Fixed:

    • Cloud, smoke, fire, cockpit light shadows and flares are now correctly seen when in 3D vision.
    Still to fix
    • german flare gun depth (I can not find the shader!)
    • ghosting when SSAO is On
    Additionnal features:
    • Labels & icons transformed to 3D. Not at the good depth but at least readable while in 3DVISION.
      Unfortunately, this involve putting all GUI in 3D !
    • Sight downscaled to allow them to be used for higher depth/convergence and wide FOV
      Do not use forward point of view for sight (otherwise sight will be too small). Use zoom instead.
    • Two cockpit view separation/convergence settings (the first to lower ghosting the second to allow easier use of sight in wide FOV)
    • Special settings for external views
    • Low separation/convergence setting when mouse4 button is pressed

    Tested with 347.52 nvidia drivers.
    May cause crash with steam BoS version.
    See also  here for more information (thanks to TomcatQW for his work on finding shaders).

    Installation
    Download the fix here
    (updated 07/31/2015)

    Install the fix :
    Use JSGME (best choice)
    Unzip the fix in your JSGME mod dir. and install it with JSGME.
    or
    Unzip the fix and copy the contain of  "Helix_BoS_mixed_JMSGE" in "IL-2 Sturmovik Battle of Stalingrad" install dir.


    Additional Notes:
    "y" : change the label/icons/GUI depth. Zero depth for reading GUI and high depth to use icons/labels
    "u" : cycle through sight scale : game setting by default, then setting for german sights, then settings for russian sights, then default and so on
    "F1" : cycle through separation&convergence settings for cockpit view
    Mouse 4: low separation/convergence settings


    You may have to press two time the key to activate the effect.